| 2025 | Vladimir Geroimenko: Beyond and After Prompt Engineering: The Future of AI Communication. Springer, 2025 |
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| 2025 | Vladimir Geroimenko (Editor): Human-Computer Creativity: Generative AI in Education, Art, and Healthcare. Springer, 2025 |
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| 2025 | Vladimir Geroimenko: The Essential Guide to Prompt Engineering: Key Principles, Techniques, Challenges, and Security Risks. Springer, 2025 |
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| 2024 | Vladimir Geroimenko (Editor): Augmented Reality Games II: The Gamification of Education, Medicine and Art, 2nd Edition. Springer, 2024 |
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| 2024 | Vladimir Geroimenko (Editor): Augmented and Virtual Reality in the Metaverse. Springer, 2024 |
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| 2023 | Vladimir Geroimenko (Editor): Augmented Reality and Artificial Intelligence: The Fusion of Advanced Technologies. Springer, 2023 |
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| 2022 | Vladimir Geroimenko (Editor): Augmented Reality Art: From an Emerging Technology to a Novel Creative Medium, 3rd Edition. Springer, 2022 |
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| 2021 | Vladimir Geroimenko (Editor): Augmented Reality in Tourism, Museums and Heritage: A New Technology to Inform and Entertain. Springer, 2021 |
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| 2020 | Vladimir Geroimenko (Editor): Augmented Reality in Education: A New Technology for Teaching and Learning. Springer, 2020 |
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| 2019 | Vladimir Geroimenko (Editor): Augmented Reality Games I: Understanding the Pokémon GO Phenomenon. Springer, 2019 |
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| 2019 | Vladimir Geroimenko (Editor): Augmented Reality Games II: The Gamification of Education, Medicine and Art. Springer, 2019 |
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| 2006 | Vladimir Geroimenko & Chaomei Chen (Eds): Visualizing the Semantic Web: XML-based Internet and Information Visualisation, 2nd Edition. . Springer-Verlag, 2006 |
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| 2005 | Vladimir Geroimenko & Chaomei Chen (Eds): Visualizing Information Using SVG and X3D: XML-based technologies for the XML-based Web. Springer-Verlag, 2005 |
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| 2004 | Vladimir Geroimenko: Dictionary of XML Technologies and the Semantic Web. Springer-Verlag, 2004 |
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